Summon Starchild
8
8
8
25per levelPatch changes
Patch #8 · 0.80.18
01.06.26 16:08
Levels
- Level 1: Summons a stack of 4 Starchildren on an adjacent free hex. They will disappear at the end of the battle. → Summons a stack of 8 Starchildren on an adjacent free hex. They will disappear at the end of the battle.
- Level 2: Summons a stack of 4 Starchildren in a two‑hex radius. They will disappear at the end of the battle. → Summons a stack of 8 Starchildren in a two‑hex radius. They will disappear at the end of the battle.
- Level 3: Summons a stack of 4 Starchildren in a two‑hex radius. They can use abilities and will disappear at the end of the battle. → Summons a stack of 8 Starchildren in a two‑hex radius. They can use abilities and will disappear at the end of the battle.
- Level 4: Summons a stack of 4 Starchildren in a two‑hex radius. They can use abilities and will disappear at the end of the battle. → Summons a stack of 8 Starchildren in a two‑hex radius. They can use abilities and will disappear at the end of the battle.
Spell levels
Summons a stack of 8 Starchildren on an adjacent free hex. They will disappear at the end of the battle.
Summon radius: 1.
Summons a stack of 8 Starchildren in a two‑hex radius. They will disappear at the end of the battle.
Summon radius: 2.
Summons a stack of 8 Starchildren in a two‑hex radius. They can use abilities and will disappear at the end of the battle.
Summoned stack can use abilities.
Summons a stack of 8 Starchildren in a two‑hex radius. They can use abilities and will disappear at the end of the battle.
Spell Power multiplier: 2.
Similar

Berserk
Target creature immediately and uncontrollably attacks the closest target within its attack radius, whether it is a friendly or enemy creature.

Vulnerability
Target enemy creature takes +20% Damage from all sources. Duration: 1 round(s).

Coup de Grâce
Target enemy creature will die after taking any Damage if its stack size is lower than or equal to 20% of its original number. Duration: 1 round(s).

Naira’s Kiss
Marks the target enemy creature. Marked creatures take 150 Magic Damage whenever they perform any action. Duration: 1 round(s).

Twilight
Target enemy creature is prevented from using Ranged attacks. Duration: 1 round(s).

Naira’s Veil
Renews the fog of war in a 8‑square radius around the hero, concealing them from opponents until the fog is re‑cleared. Usable 1 time(s) per day.

Sleep
Target enemy creature falls asleep and cannot take any actions. Dispelled upon taking Damage. After awakening, the same creature cannot fall asleep again until the end of the battle. Duration: 1 round(s).

Shadow Army
Increases the number of units in the target friendly stack by 15%. These units are temporary and cannot exceed 100% of the current number of permanent units in the stack.

Silence
Target enemy creature is prevented from using abilities or generating Focus Points. Duration: 1 round(s).

Umbral Grip
Deals 40 Pure Damage to the target enemy. This Damage cannot be modified in any way.

Web
Target enemy creature loses 2 Speed Duration: 1 round(s).

Read Minds
Reveals the precise number and intentions of all neutral squads within 0 squares of the hero.