Arbitrator
1200Arbitrator is a tier 6 Schism unit in Heroes Olden Era. Attack type: Ranged; movement: Walks. HP: 75; damage per unit: 18–22. The unit has 7 abilities and passive effects.
Heavily transfigured and rendered immobile, these immensely powerful warlocks serve Schism by inscribing Vori seals upon the riftwalkers her cult summons. Yet over time, they slowly unravel into something utterly grotesque.
Characteristics
18–22Damage
75Health
20Attack
20Defense
4Speed
5Initiative
0Morale
0LuckHire building
Abilities

A fully sentient inhabitant of Jadame. Morale range: –5 to 5. Luck range: –3 to 3. Fallen Living creatures count towards the power of Necromancy reanimation after battle.

Can attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage. Targets 3 or more hexes away take –10% Damage per hex (up to –50%).

Ranged penalties are reversed for this creature. Attacks deal +10% Damage per hex (up to a maximum of +50%) if the target is more than 3 hexes away. If the target is adjacent, performs a Melee attack, dealing +50% Damage.

Increases the hero’s maximum mana by 20. This effect does not stack.
Active skills

Moves a friendly creature to a free hex within 4 hexes of their initial position.

Moves an enemy to a free hex within 4 hexes of their initial position.
Alternative attacks

Performs an alternative Melee attack.
FAQ
- What tier is Arbitrator?
- Arbitrator is a tier 6 Schism unit.
- How much HP does Arbitrator have?
- Arbitrator has 75 HP per unit.
- What damage does Arbitrator deal?
- Damage per unit: 18–22.
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