Worldwatcher
1600Worldwatcher is a tier 6 Neutral unit in Heroes Olden Era. Attack type: Ranged; movement: Walks. HP: 75; damage per unit: 25–25. The unit has 7 abilities and passive effects.
These constructs often accompany sentinels — perhaps they are made by them. They claim their mission is simply to observe the world and report to their makers, to see if anything needs to be fixed. But why are simple observers so well equipped for battle?
Characteristics
25Damage
75Health
25Attack
25Defense
3Speed
8Initiative
0Morale
0LuckAbilities

Inert matter that has been reanimated with magic or other means. Morale: Always neutral. Luck: Always neutral. Fallen Constructs do NOT count towards the power of Necromancy reanimation after battle.

Can attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage.

Receives no penalty in Melee range, dealing full Damage.

Ranged attacks deal full Ranged Damage at any range.

Takes –-90% Magic Damage.
Active skills

Places an invisible trap. When an enemy ground creature steps on it, the creature is transported back to its starting point and forced to end turn. Duration: 2 rounds.
Alternative attacks

Performs an alternative Melee attack.
FAQ
- What tier is Worldwatcher?
- Worldwatcher is a tier 6 Neutral unit.
- How much HP does Worldwatcher have?
- Worldwatcher has 75 HP per unit.
- What damage does Worldwatcher deal?
- Damage per unit: 25–25.
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