Necromancy

FactionFaction6 sub-skills18 heroes

After winning a battle, transforms 10% of the strongest enemy stack into friendly Undead of the same tier. This requires Necromantic Energy, which stores up to 1000 and refills each week or when the hero has no stack of that tier in their army.

Patch changes

Patch #11 · 0.80.31

06.07.26 12:54

Levels

  • Level 1: After winning a battle, transforms 10% of the strongest enemy stack into friendly Undead of the same tier. This requires Necromantic Energy, which stores up to 1000 and refills each week or when the hero has no stack of that tier in their army.After winning a battle, transforms 10% of the strongest enemy stack into friendly Undead of the same tier. This requires Necromantic Energy, which stores up to 3000 and refills each week.
  • Level 2: After winning a battle, transforms 15% of the strongest enemy stack into friendly Undead of the same tier. This requires Necromantic Energy, which stores up to 1250 and refills each week or when the hero has no stack of that tier in their army.After winning a battle, transforms 15% of the strongest enemy stack into friendly Undead of the same tier. This requires Necromantic Energy, which stores up to 4000 and refills each week.
  • Level 3: After winning a battle, transforms 20% of the strongest enemy stack into friendly Undead of the same tier. This requires Necromantic Energy, which stores up to 1500 and refills each week or when the hero has no stack of that tier in their army.After winning a battle, transforms 20% of the strongest enemy stack into friendly Undead of the same tier. This requires Necromantic Energy, which stores up to 5000 and refills each week.
  • Description: After winning a battle, transforms 10% of the strongest enemy stack into friendly Undead of the same tier. This requires Necromantic Energy, which stores up to 1000 and refills each week or when the hero has no stack of that tier in their army.After winning a battle, transforms 10% of the strongest enemy stack into friendly Undead of the same tier. This requires Necromantic Energy, which stores up to 3000 and refills each week.
  • Death Herald: +500 to the hero’s maximum Necromantic Energy.+1000 to the hero’s maximum Necromantic Energy.

Advanced and expert

Advanced Necromancy

After winning a battle, transforms 15% of the strongest enemy stack into friendly Undead of the same tier. This requires Necromantic Energy, which stores up to 1250 and refills each week or when the hero has no stack of that tier in their army.

Gravesoil

Friendly Necropolis creatures deal +10% and take –10% Damage on Native Terrain.

  • +10% урона на родной земле
  • −10% входящего урона на родной земле
Soul Harvest

Restores 4 mana after a battle victory.

Death Herald

+500 to the hero’s maximum Necromantic Energy.

Expert Necromancy

After winning a battle, transforms 20% of the strongest enemy stack into friendly Undead of the same tier. This requires Necromantic Energy, which stores up to 1500 and refills each week or when the hero has no stack of that tier in their army.

Soul Reaper

–1 to enemy Morale and Luck.

Eternal Service

Grants a new ability. It restores HP to the target friendly Undead and can revive fallen units.

Fields of the Dead

+50% Necromantic Energy gained when the hero has no Undead of the required tier.

Heroes with this skill

Related

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