Sorcery
CommonMagic6 sub-skills4 heroes
+10% Magic Damage dealt.
Patch changes
Patch #12 · 0.80.34
10.07.26 07:05
Levels
- Level 1: +10% Magic Damage dealt. → +20% Magic Damage dealt.
- Level 2: +20% Magic Damage dealt. → +30% Magic Damage dealt.
- Level 3: +30% Magic Damage dealt. → +40% Magic Damage dealt.
- Description: +10% Magic Damage dealt. → +20% Magic Damage dealt.
- Piercing Spells: Offensive spells ignore -20% of target’s magic resistance. → Offensive spells ignore -25% of target’s magic resistance.
Advanced and expert
Advanced Sorcery


+20% Magic Damage dealt.
Summoning Sorcery
All summoned creatures in battle gain +25% health and deal +25% Damage.
Magic Arrow
Grants a new battle spell. It deals Magic Damage to a single target, has no cooldown, and costs no mana.
Raw Energy
+10% more Magic Damage dealt. This bonus is doubled if the hero knows “Offense.”
Expert Sorcery


+30% Magic Damage dealt.
Piercing Spells
Offensive spells ignore -25% of target’s magic resistance.
High Mage
All the spells belonging to Magic Schools the hero has learned gain 1 level(s).
Sticky Magic
Effects applied by the hero last +2 round(s). This bonus is doubled if the hero knows “Wisdom.”





















