Crossbowman
105Crossbowman is a tier 2 Temple unit in Heroes Olden Era. Attack type: Ranged; movement: Walks. HP: 10; damage per unit: 3–4. The unit has 5 abilities and passive effects.
Animal handling has always been a challenge for humans. However, those with a talent for ranged combat forge such strong bonds with their hawks that they move as one, guiding each other against their foes.
Patch changes
Patch #11 · 0.80.31
06.07.26 12:54
Characteristics
Initiative- Cost: 105 → 95
Characteristics
3–4Damage
10Health
5Attack
3Defense
3Speed
5Initiative
0Morale
0LuckHire building
Abilities

A fully sentient inhabitant of Jadame. Morale range: –5 to 5. Luck range: –3 to 3. Fallen Living creatures count towards the power of Necromancy reanimation after battle.

Can attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage. Targets 3 or more hexes away take –10% Damage per hex (up to –50%).

Increases the hero’s sight radius by 1 while this creature is in their army. This effect does not stack.
Active skills

Deals +20% Ranged Damage. Duration: 2 round(s).
Alternative attacks

Performs an alternative Melee attack.
FAQ
- What tier is Crossbowman?
- Crossbowman is a tier 2 Temple unit.
- How much HP does Crossbowman have?
- Crossbowman has 10 HP per unit.
- What damage does Crossbowman deal?
- Damage per unit: 3–4.
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