Hierophant
440Hierophant is a tier 4 Temple unit in Heroes Olden Era. Attack type: Ranged; movement: Walks. HP: 35; damage per unit: 11–11. The unit has 5 abilities and passive effects.
Hierophants serve as chaplains for the more secular Templars, reinforcing their faith and fortifying their resolve. It is said that with a single prayer, they can heal the wounds of an entire squadron.
Patch changes
Patch #8 · 0.80.18
01.06.26 16:08
Characteristics
Defense
Initiative
Morale- Cost: 400 → 440
Characteristics
11Damage
35Health
13Attack
16Defense
4Speed
6Initiative
2Morale
0LuckHire building
Abilities

A fully sentient inhabitant of Jadame. Morale range: –5 to 5. Luck range: –3 to 3. Fallen Living creatures count towards the power of Necromancy reanimation after battle.

Can attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage. Targets 3 or more hexes away take –10% Damage per hex (up to –50%).
Active skills

Increases target friendly creature’s Attack and Defense by 5, Speed and Initiative by 2. Duration: 2 round(s).

Dispels all negative effects from all friendly creatures and fully restores their HP.
Alternative attacks

Performs an alternative Melee attack.
FAQ
- What tier is Hierophant?
- Hierophant is a tier 4 Temple unit.
- How much HP does Hierophant have?
- Hierophant has 35 HP per unit.
- What damage does Hierophant deal?
- Damage per unit: 11–11.
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