Temple

Marksman

TempleTier 2RangedWalksAlt upgrade
Recruitment cost
gold140

Marksman is a tier 2 Temple unit in Heroes Olden Era. Attack type: Ranged; movement: Walks. HP: 10; damage per unit: 3–4. The unit has 7 abilities and passive effects.

Neither blessings nor gentle arts win wars — metallurgy does. The Church teaches self‑perfection in all forms — soul, body, and steel. With a heavy crossbow in hand, the Order of the Anvil ensures their prayers strengthen the very weapons and armor they forge.

Patch changes

Patch #11 · 0.80.31

06.07.26 12:54

Characteristics

Initiative
76-1
  • Cost: 140130

Characteristics

3–4Damage
10Health
6Attack
3Defense
3Speed
7Initiative
0Morale
0Luck

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Abilities

Living
Living

A fully sentient inhabitant of Jadame. Morale range: –5 to 5. Luck range: –3 to 3. Fallen Living creatures count towards the power of Necromancy reanimation after battle.

Ranged Attack
Ranged Attack

Can attack enemies at any range. Replaced with a weaker Melee attack if an enemy is adjacent. –50% Melee Damage.

Sharpshooter
Sharpshooter

Ranged attacks deal full Ranged Damage at any range.

View from the Heavens
View from the Heavens

Increases the hero’s sight radius by 1 while this creature is in their army. This effect does not stack.

Active skills

Fine Bolts
Fine Bolts

Deals +40% Ranged Damage. Duration: 2 round(s).

Piercing Shot
Piercing Shot

Deals 50% basic attack Damage (2–2). The target takes +25% Damage until the end of the round.

Alternative attacks

Melee Attack
Melee Attack

Performs an alternative Melee attack.

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FAQ

What tier is Marksman?
Marksman is a tier 2 Temple unit.
How much HP does Marksman have?
Marksman has 10 HP per unit.
What damage does Marksman deal?
Damage per unit: 3–4.

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