Temple

Inquisitor

TempleTier 6MeleeWalksBasic
Recruitment cost
gold1000

Inquisitor is a tier 6 Temple unit in Heroes Olden Era. Attack type: Melee; movement: Walks. HP: 90; damage per unit: 19–23. The unit has 6 abilities and passive effects.

Leaders, judges and executioners — the inquisitors embody the pinnacle of human resolve. Their unbreakable will often proves decisive in battle.

Patch changes

Patch #8 · 0.80.18

01.06.26 16:08

Characteristics

Health
9590-5

Characteristics

19–23Damage
90Health
20Attack
24Defense
4Speed
7Initiative
0Morale
0Luck

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Abilities

Living
Living

A fully sentient inhabitant of Jadame. Morale range: –5 to 5. Luck range: –3 to 3. Fallen Living creatures count towards the power of Necromancy reanimation after battle.

Melee Attack
Melee Attack

Can only attack adjacent enemies. Provokes counterattacks.

Unyielding I
Unyielding I

Ignores 30% of the enemy’s Attack when struck.

Absolute Resistance
Absolute Resistance

Immune to all Magic Damage.

Active skills

Infuse Armor
Infuse Armor

Increases this creature’s Defense by 5 and Speed by 1, and dispels any negative effects that restrict movement. Duration: 2 round(s).

Celestial Flail
Celestial Flail

Hits the target and all adjacent enemies.

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FAQ

What tier is Inquisitor?
Inquisitor is a tier 6 Temple unit.
How much HP does Inquisitor have?
Inquisitor has 90 HP per unit.
What damage does Inquisitor deal?
Damage per unit: 19–23.

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