Carapace
4
4
4
25per levelPatch changes
Patch #11 · 0.80.31
06.07.26 12:54
Mana cost
Spell levels
Shields a target friendly creature with a barrier that blocks the next instance of Damage. Duration: 1 round(s).
Base mana cost: 14.
Shields a target friendly creature with a barrier that blocks the next instance of Damage. Duration: 1 round(s).
Base mana cost: 11.
Shields a target friendly creature with a barrier that blocks the next instance of Damage. Duration: 2 round(s).
Base effect duration: 2.
Shields a target friendly creature with a barrier that blocks the next two instances of Damage. Duration: 2 round(s).
Barrier blocks the Damage twice.
Enhanced version

Masterful Carapace
Shields a target friendly creature with a barrier that blocks the next instance of Damage. While under “Carapace,” the target is also immune to negative effects. Duration: 1 round(s).
Level bonuses match the base spell.
How to obtain
Heroes with this spell
Similar

Blink
Teleports a target friendly creature up to 4 hexes from its current hex.

Energy Explosion
Deals 30 Magic Damage per Focus Charge to all creatures in one‑hex radius.

Reinforcements
The casting hero immediately interacts with any external dwelling you control within 0 squares. Usable 1 times per day.

Assemble!
The casting hero immediately interacts with any allied hero within 0 squares. Usable 1 times per day.

Impending Fate
Deals Damage to all enemies. Each stack takes 20 Magic Damage per its creature tier

Energize
Immediately generates 1 Focus Charge(s).

Temporal Spheres
Place up to 2 invisible traps on free hexes. Traps trigger when stepped on by a ground creature, dealing Pure Damage to the creature and adjacent ones before disappearing. The Damage equals 100% of one unit’s maximum HP. Duration: 1 round(s).

Optical Illusion
Target friendly creature takes –-25% Ranged Damage. Duration: 1 round(s).

Guillotine
Deals 30% of target enemy creature’s maximum HP as Magic Damage. Each time this spell is re‑cast on the same target, it deals +100% more Damage. This effect is stackable.

Early Start
Target friendly creature gains +3 Initiative. Duration: 1 round(s).

Shackles
Target enemy creature cannot counterattack. Duration: 1 round(s).

Rewind Life
Restore 50 HP to a target friendly creature. This can revive fallen units.






