Reinforcements
4
4
4
25per levelSpell levels
The casting hero immediately interacts with any external dwelling you control within 0 squares. Usable 1 times per day.
Target radius: 2.
The casting hero immediately interacts with any external dwelling you control within 0 squares. Usable 1 times per day.
Target radius: 3.
The casting hero immediately interacts with any external dwelling you control within 0 squares. Usable 1 times per day.
Target radius: 4.
The casting hero immediately interacts with any external dwelling you control within 0 squares. Usable 2 times per day.
Can be used +1 time per day.
Heroes with this spell
Similar

Carapace
Shields a target friendly creature with a barrier that blocks the next instance of Damage. Duration: 1 round(s).

Blink
Teleports a target friendly creature up to 4 hexes from its current hex.

Energy Explosion
Deals 30 Magic Damage per Focus Charge to all creatures in one‑hex radius.

Impending Fate
Deals Damage to all enemies. Each stack takes 20 Magic Damage per its creature tier

Assemble!
The casting hero immediately interacts with any allied hero within 0 squares. Usable 1 times per day.

Energize
Immediately generates 1 Focus Charge(s).

Temporal Spheres
Place up to 2 invisible traps on free hexes. Traps trigger when stepped on by a ground creature, dealing Pure Damage to the creature and adjacent ones before disappearing. The Damage equals 100% of one unit’s maximum HP. Duration: 1 round(s).

Optical Illusion
Target friendly creature takes –-25% Ranged Damage. Duration: 1 round(s).

Guillotine
Deals 30% of target enemy creature’s maximum HP as Magic Damage. Each time this spell is re‑cast on the same target, it deals +100% more Damage. This effect is stackable.

Early Start
Target friendly creature gains +3 Initiative. Duration: 1 round(s).

Shackles
Target enemy creature cannot counterattack. Duration: 1 round(s).

Rewind Life
Restore 50 HP to a target friendly creature. This can revive fallen units.







